--- title: &title 'Chokuretsu ROM Hacking Challenges Part 2 – Archive Archaeology' description: &desc 'Jonko puts the Shade bin archive under the microscope and explains how he figured out how to unpack it.' locale: 'en' navigation: author: 'Jonko' year: 2022 month: 11 day: 02 tags: ['chokuretsu', 'romhacking'] image: '0003/00_thumbnail.png' head: meta: - property: 'og:title' content: *title - property: 'og:description' content: *desc - property: 'og:image' content: &img https://haroohie.club/images/blog/0003/00_thumbnail.png - property: 'og:image:alt' content: '' - property: 'og:url' content: 'https://haroohie.club/blog/2022-10-26-chokuretsu-archives' - name: 'twitter:title' value: *title - name: 'twitter:description' value: *desc - name: 'twitter:image' value: *img - name: 'twitter:site' value: '@haroohie' - name: 'twitter:card' value: 'summary_large_image' --- [Last time](/blog/2022-10-19-chokuretsu-compression), we talked about how I reverse-engineered the compression algorithm used in Suzumiya Haruhi no Chokuretsu. Today, we’ll be taking a look at the archives that contain the Chokuretsu files. Please note that while I’ll generally try to keep these blog posts separate, this one absolutely builds on concepts we discussed last time, so I highly recommend you read it first! Also, if you're returning from the last one, fair warning that this one's a bit longer and contains a lot more assembly!
--- title: &title 'Chokuretsu ROM Hacking Challenges Part 2 – Archive Archaeology' description: &desc 'Jonko puts the Shade bin archive under the microscope and explains how he figured out how to unpack it.' locale: 'en' navigation: author: 'Jonko' year: 2022 month: 11 day: 02 tags: ['chokuretsu', 'romhacking'] image: '0003/00_thumbnail.png' head: meta: - property: 'og:title' content: *title - property: 'og:description' content: *desc - property: 'og:image' content: &img https://haroohie.club/images/blog/0003/00_thumbnail.png - property: 'og:image:alt' content: '' - property: 'og:url' content: 'https://haroohie.club/blog/2022-10-26-chokuretsu-archives' - name: 'twitter:title' value: *title - name: 'twitter:description' value: *desc - name: 'twitter:image' value: *img - name: 'twitter:site' value: '@haroohie' - name: 'twitter:card' value: 'summary_large_image' --- [Last time](/blog/2022-10-19-chokuretsu-compression), we talked about how I reverse-engineered the compression algorithm used in Suzumiya Haruhi no Chokuretsu. Today, we’ll be taking a look at the archives that contain the Chokuretsu files. Please note that while I’ll generally try to keep these blog posts separate, this one absolutely builds on concepts we discussed last time, so I highly recommend you read it first! Also, if you're returning from the last one, fair warning that this one's a bit longer and contains a lot more assembly!
title: &title 'Chokuretsu ROM Hacking Challenges Part 2 – Archive Archaeology'
description: &desc 'Jonko puts the Shade bin archive under the microscope and explains how he figured out how to unpack it.'
locale: 'en'
navigation:
author: 'Jonko'
year: 2022
month: 11
day: 02
tags: ['chokuretsu', 'romhacking']
image: '0003/00_thumbnail.png'
head:
meta:
- property: 'og:title'
content: *title
- property: 'og:description'
content: *desc
- property: 'og:image'
content: &img https://haroohie.club/images/blog/0003/00_thumbnail.png
- property: 'og:image:alt'
content: ''
- property: 'og:url'
content: 'https://haroohie.club/blog/2022-10-26-chokuretsu-archives'
- name: 'twitter:title'
value: *title
- name: 'twitter:description'
value: *desc
- name: 'twitter:image'
value: *img
- name: 'twitter:site'
value: '@haroohie'
- name: 'twitter:card'
value: 'summary_large_image'
---
[Last time](/blog/2022-10-19-chokuretsu-compression), we talked about how I reverse-engineered the compression algorithm used in Suzumiya Haruhi no Chokuretsu. Today, we’ll be taking a look at the archives that contain the Chokuretsu files. Please note that while I’ll generally try to keep these blog posts separate, this one absolutely builds on concepts we discussed last time, so I highly recommend you read it first! Also, if you're returning from the last one, fair warning that this one's a bit longer and contains a lot more assembly!
title: &title 'Chokuretsu ROM Hacking Challenges Part 2 – Archive Archaeology'
description: &desc 'Jonko puts the Shade bin archive under the microscope and explains how he figured out how to unpack it.'
locale: 'en'
navigation:
author: 'Jonko'
year: 2022
month: 11
day: 02
tags: ['chokuretsu', 'romhacking']
image: '0003/00_thumbnail.png'
head:
meta:
- property: 'og:title'
content: *title
- property: 'og:description'
content: *desc
- property: 'og:image'
content: &img https://haroohie.club/images/blog/0003/00_thumbnail.png
- property: 'og:image:alt'
content: ''
- property: 'og:url'
content: 'https://haroohie.club/blog/2022-10-26-chokuretsu-archives'
- name: 'twitter:title'
value: *title
- name: 'twitter:description'
value: *desc
- name: 'twitter:image'
value: *img
- name: 'twitter:site'
value: '@haroohie'
- name: 'twitter:card'
value: 'summary_large_image'
---
[Last time](/blog/2022-10-19-chokuretsu-compression), we talked about how I reverse-engineered the compression algorithm used in Suzumiya Haruhi no Chokuretsu. Today, we’ll be taking a look at the archives that contain the Chokuretsu files. Please note that while I’ll generally try to keep these blog posts separate, this one absolutely builds on concepts we discussed last time, so I highly recommend you read it first! Also, if you're returning from the last one, fair warning that this one's a bit longer and contains a lot more assembly!